ray
Owner: IIIlllIIIllI URL: git@github.com:nyangkosense/ray.git
Update README.md
Commit 14fede7008bd8b25ac5ca82527258bd83ed229cd by Sebastian <102849993+nyangkosense@users.noreply.github.com> on 2025-06-30 15:08:02 +0200
diff --git a/README.md b/README.md
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# X-Plane 12 JTAC Coordinate System Plugin
+
## Overview
@@ -173,7 +174,7 @@ This system evolved from a simple coordinate display to a complete JTAC solution
3. **Ray Casting Refinement**: Implemented binary search for precision
4. **Missile Integration**: Added weapon system integration
5. **Physics Optimization**: Simplified guidance to prevent oscillation
-6. **Final Polish**: Achieved "WOW almost perfect!" status through iterative refinement
+6. **Final Polish**: Make the Plugin Toggable, create a Menuentry for convenience
The key breakthrough was realizing that accurate targeting requires using the camera/view position rather than the aircraft position, combined with proper binary search terrain intersection rather than linear probing.
@@ -185,4 +186,4 @@ The key breakthrough was realizing that accurate targeting requires using the ca
- Advanced missile guidance modes (terminal homing, etc.)
- Integration with external navigation systems
-This plugin demonstrates how precise mathematical modeling combined with X-Plane's robust API can create realistic military simulation capabilities within the flight simulator environment.
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+This plugin demonstrates how precise mathematical modeling combined with X-Plane's robust API can create realistic military simulation capabilities within the flight simulator environment.