ray

Owner: IIIlllIIIllI URL: git@github.com:nyangkosense/ray.git

Update README.md

Commit 14fede7008bd8b25ac5ca82527258bd83ed229cd by Sebastian <102849993+nyangkosense@users.noreply.github.com> on 2025-06-30 15:08:02 +0200
diff --git a/README.md b/README.md
index 83dddd6..0af7d5f 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,5 @@
 # X-Plane 12 JTAC Coordinate System Plugin
+![2014780_319](https://github.com/user-attachments/assets/5d265fbd-f6bc-4b2b-addf-7de1c6cfd4f5)
 
 ## Overview
 
@@ -173,7 +174,7 @@ This system evolved from a simple coordinate display to a complete JTAC solution
 3. **Ray Casting Refinement**: Implemented binary search for precision
 4. **Missile Integration**: Added weapon system integration
 5. **Physics Optimization**: Simplified guidance to prevent oscillation
-6. **Final Polish**: Achieved "WOW almost perfect!" status through iterative refinement
+6. **Final Polish**: Make the Plugin Toggable, create a Menuentry for convenience
 
 The key breakthrough was realizing that accurate targeting requires using the camera/view position rather than the aircraft position, combined with proper binary search terrain intersection rather than linear probing.
 
@@ -185,4 +186,4 @@ The key breakthrough was realizing that accurate targeting requires using the ca
 - Advanced missile guidance modes (terminal homing, etc.)
 - Integration with external navigation systems
 
-This plugin demonstrates how precise mathematical modeling combined with X-Plane's robust API can create realistic military simulation capabilities within the flight simulator environment.
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+This plugin demonstrates how precise mathematical modeling combined with X-Plane's robust API can create realistic military simulation capabilities within the flight simulator environment.